﻿//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace LenovoLegionToolkit.WPF.Resources {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resource {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resource() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LenovoLegionToolkit.WPF.Resources.Resource", typeof(Resource).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Application Folders.
        /// </summary>
        public static string AboutPage_ApplicationFolders {
            get {
                return ResourceManager.GetString("AboutPage_ApplicationFolders", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Legion Toolkit.
        /// </summary>
        public static string AboutPage_AppName {
            get {
                return ResourceManager.GetString("AboutPage_AppName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Build.
        /// </summary>
        public static string AboutPage_Build {
            get {
                return ResourceManager.GetString("AboutPage_Build", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Data.
        /// </summary>
        public static string AboutPage_Data {
            get {
                return ResourceManager.GetString("AboutPage_Data", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Latest release on GitHub.
        /// </summary>
        public static string AboutPage_LatestReleaseOnGitHub {
            get {
                return ResourceManager.GetString("AboutPage_LatestReleaseOnGitHub", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Links.
        /// </summary>
        public static string AboutPage_Links {
            get {
                return ResourceManager.GetString("AboutPage_Links", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Project website on GitHub.
        /// </summary>
        public static string AboutPage_ProjectWebsiteOnGitHub {
            get {
                return ResourceManager.GetString("AboutPage_ProjectWebsiteOnGitHub", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Temp.
        /// </summary>
        public static string AboutPage_Temp {
            get {
                return ResourceManager.GetString("AboutPage_Temp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 3rd party libraries.
        /// </summary>
        public static string AboutPage_ThirdPartyLibraries {
            get {
                return ResourceManager.GetString("AboutPage_ThirdPartyLibraries", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About.
        /// </summary>
        public static string AboutPage_Title {
            get {
                return ResourceManager.GetString("AboutPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Translations provided by community..
        /// </summary>
        public static string AboutPage_TranslationCredit {
            get {
                return ResourceManager.GetString("AboutPage_TranslationCredit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version.
        /// </summary>
        public static string AboutPage_Version {
            get {
                return ResourceManager.GetString("AboutPage_Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Active.
        /// </summary>
        public static string Active {
            get {
                return ResourceManager.GetString("Active", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add.
        /// </summary>
        public static string Add {
            get {
                return ResourceManager.GetString("Add", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add step.
        /// </summary>
        public static string AddAutomationStepWindow_Title {
            get {
                return ResourceManager.GetString("AddAutomationStepWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add new.
        /// </summary>
        public static string AddNew {
            get {
                return ResourceManager.GetString("AddNew", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activate Power Plan even when Vantage or its services are enabled.
        ///This option is intended only for devices that didn&apos;t come with multiple power plans..
        /// </summary>
        public static string AlwaysActivatePowerPlans_Message {
            get {
                return ResourceManager.GetString("AlwaysActivatePowerPlans_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Always activate Windows Power Plan.
        /// </summary>
        public static string AlwaysActivatePowerPlans_Title {
            get {
                return ResourceManager.GetString("AlwaysActivatePowerPlans_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Charge USB devices, when the laptop is off, sleeping or hibernated..
        /// </summary>
        public static string AlwaysOnUsbAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("AlwaysOnUsbAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Always on USB.
        /// </summary>
        public static string AlwaysOnUsbAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("AlwaysOnUsbAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Charge USB devices, when the laptop is off, sleeping or hibernated..
        /// </summary>
        public static string AlwaysOnUSBControl_Message {
            get {
                return ResourceManager.GetString("AlwaysOnUSBControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Always on USB.
        /// </summary>
        public static string AlwaysOnUSBControl_Title {
            get {
                return ResourceManager.GetString("AlwaysOnUSBControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apply.
        /// </summary>
        public static string Apply {
            get {
                return ResourceManager.GetString("Apply", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apply &amp; Close.
        /// </summary>
        public static string ApplyAndClose {
            get {
                return ResourceManager.GetString("ApplyAndClose", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Legion Toolkit.
        /// </summary>
        public static string AppName {
            get {
                return ResourceManager.GetString("AppName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Actions defined. Click &quot;Add new&quot; to create new Action..
        /// </summary>
        public static string AutomationPage_Actions_Empty {
            get {
                return ResourceManager.GetString("AutomationPage_Actions_Empty", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to If enabled, these action will run automatically. Whenever state changes, all actions will be evaluated from top to bottom.
        ///Only actions that match current state will run..
        /// </summary>
        public static string AutomationPage_Actions_Message {
            get {
                return ResourceManager.GetString("AutomationPage_Actions_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Actions.
        /// </summary>
        public static string AutomationPage_Actions_Title {
            get {
                return ResourceManager.GetString("AutomationPage_Actions_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Legion Toolkit must be running for automatic actions to work..
        /// </summary>
        public static string AutomationPage_ActionsEnable_Message {
            get {
                return ResourceManager.GetString("AutomationPage_ActionsEnable_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable.
        /// </summary>
        public static string AutomationPage_ActionsEnabled_Title {
            get {
                return ResourceManager.GetString("AutomationPage_ActionsEnabled_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name....
        /// </summary>
        public static string AutomationPage_AddManualPipeline_Placeholder {
            get {
                return ResourceManager.GetString("AutomationPage_AddManualPipeline_Placeholder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add new.
        /// </summary>
        public static string AutomationPage_AddManualPipeline_Title {
            get {
                return ResourceManager.GetString("AutomationPage_AddManualPipeline_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change icon.
        /// </summary>
        public static string AutomationPage_ChangeIcon {
            get {
                return ResourceManager.GetString("AutomationPage_ChangeIcon", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Quick Actions defined. Click &quot;Add new&quot; to create new Quick Action..
        /// </summary>
        public static string AutomationPage_QuickActions_Empty {
            get {
                return ResourceManager.GetString("AutomationPage_QuickActions_Empty", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quick actions are available in the right click menu of the tray icon..
        /// </summary>
        public static string AutomationPage_QuickActions_Message {
            get {
                return ResourceManager.GetString("AutomationPage_QuickActions_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quick Actions.
        /// </summary>
        public static string AutomationPage_QuickActions_Title {
            get {
                return ResourceManager.GetString("AutomationPage_QuickActions_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name....
        /// </summary>
        public static string AutomationPage_RenamePipeline_Placeholder {
            get {
                return ResourceManager.GetString("AutomationPage_RenamePipeline_Placeholder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rename.
        /// </summary>
        public static string AutomationPage_RenamePipeline_Title {
            get {
                return ResourceManager.GetString("AutomationPage_RenamePipeline_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All changes reverted!.
        /// </summary>
        public static string AutomationPage_Reverted_Message {
            get {
                return ResourceManager.GetString("AutomationPage_Reverted_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reverted.
        /// </summary>
        public static string AutomationPage_Reverted_Title {
            get {
                return ResourceManager.GetString("AutomationPage_Reverted_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Changes were saved successfully!.
        /// </summary>
        public static string AutomationPage_Saved_Message {
            get {
                return ResourceManager.GetString("AutomationPage_Saved_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saved.
        /// </summary>
        public static string AutomationPage_Saved_Title {
            get {
                return ResourceManager.GetString("AutomationPage_Saved_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automation.
        /// </summary>
        public static string AutomationPage_Title {
            get {
                return ResourceManager.GetString("AutomationPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add step.
        /// </summary>
        public static string AutomationPipelineControl_AddStep {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_AddStep", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure.
        /// </summary>
        public static string AutomationPipelineControl_Configure {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Configure", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exclusive.
        /// </summary>
        public static string AutomationPipelineControl_Exclusive {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Exclusive", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do not execute further actions when this action runs..
        /// </summary>
        public static string AutomationPipelineControl_Exclusive_ToolTip {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Exclusive_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Running....
        /// </summary>
        public static string AutomationPipelineControl_Running {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Running", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run now.
        /// </summary>
        public static string AutomationPipelineControl_RunNow {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_RunNow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Completed with errors..
        /// </summary>
        public static string AutomationPipelineControl_RunNow_Error_Message {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_RunNow_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run now.
        /// </summary>
        public static string AutomationPipelineControl_RunNow_Error_Title {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_RunNow_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Completed successfully!.
        /// </summary>
        public static string AutomationPipelineControl_RunNow_Success_Message {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_RunNow_Success_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run now.
        /// </summary>
        public static string AutomationPipelineControl_RunNow_Success_Title {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_RunNow_Success_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} step.
        /// </summary>
        public static string AutomationPipelineControl_Step {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Step", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} steps.
        /// </summary>
        public static string AutomationPipelineControl_Step_Many {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Step_Many", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to After {0}.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_After {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_After", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Apps.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_Apps {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_Apps", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to At sunrise.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_AtSunrise {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_AtSunrise", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to At sunset.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_AtSunset {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_AtSunset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to At {0:D2}:{1:D2}.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_AtTime {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_AtTime", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Mode.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_PowerMode {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_PowerMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset.
        /// </summary>
        public static string AutomationPipelineControl_SubtitlePart_Preset {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_SubtitlePart_Preset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unnamed.
        /// </summary>
        public static string AutomationPipelineControl_Unnamed {
            get {
                return ResourceManager.GetString("AutomationPipelineControl_Unnamed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure.
        /// </summary>
        public static string AutomationPipelineTriggerConfigurationWindow_Title {
            get {
                return ResourceManager.GetString("AutomationPipelineTriggerConfigurationWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Automatically detects when certain games are running and tweaks CPU and GPU performance. Temperatures and fan noise might increase..
        /// </summary>
        public static string BalanceModeSettingsWindow_AIEngine_Message {
            get {
                return ResourceManager.GetString("BalanceModeSettingsWindow_AIEngine_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable AI Engine.
        /// </summary>
        public static string BalanceModeSettingsWindow_AIEngine_Title {
            get {
                return ResourceManager.GetString("BalanceModeSettingsWindow_AIEngine_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Balance Mode Settings.
        /// </summary>
        public static string BalanceModeSettingsWindow_Title {
            get {
                return ResourceManager.GetString("BalanceModeSettingsWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose how the battery is charged..
        /// </summary>
        public static string BatteryAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("BatteryAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery Mode.
        /// </summary>
        public static string BatteryAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("BatteryAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose how the battery is charged..
        /// </summary>
        public static string BatteryModeControl_Message {
            get {
                return ResourceManager.GetString("BatteryModeControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery Mode.
        /// </summary>
        public static string BatteryModeControl_Title {
            get {
                return ResourceManager.GetString("BatteryModeControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When enabled, this device will charge to 80% when plugged in overnight and finish charging to 100% by the time you use this device in the morning..
        /// </summary>
        public static string BatteryNightChargeAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("BatteryNightChargeAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overnight Battery Charging.
        /// </summary>
        public static string BatteryNightChargeAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("BatteryNightChargeAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When enabled, this device will charge to 80% when plugged in overnight and finish charging to 100% by the time you use this device in the morning..
        /// </summary>
        public static string BatteryNightChargeModeControl_Message {
            get {
                return ResourceManager.GetString("BatteryNightChargeModeControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overnight Battery Charging.
        /// </summary>
        public static string BatteryNightChargeModeControl_Title {
            get {
                return ResourceManager.GetString("BatteryNightChargeModeControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connected, charging....
        /// </summary>
        public static string BatteryPage_ACAdapterConnectedAndCharging {
            get {
                return ResourceManager.GetString("BatteryPage_ACAdapterConnectedAndCharging", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connected, not charging.
        /// </summary>
        public static string BatteryPage_ACAdapterConnectedNotCharging {
            get {
                return ResourceManager.GetString("BatteryPage_ACAdapterConnectedNotCharging", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Current temperature of the battery..
        /// </summary>
        public static string BatteryPage_BatteryTemperature_Message {
            get {
                return ResourceManager.GetString("BatteryPage_BatteryTemperature_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery temperature.
        /// </summary>
        public static string BatteryPage_BatteryTemperature_Title {
            get {
                return ResourceManager.GetString("BatteryPage_BatteryTemperature_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Current battery capacity..
        /// </summary>
        public static string BatteryPage_CurrentCapacity_Message {
            get {
                return ResourceManager.GetString("BatteryPage_CurrentCapacity_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Current capacity.
        /// </summary>
        public static string BatteryPage_CurrentCapacity_Title {
            get {
                return ResourceManager.GetString("BatteryPage_CurrentCapacity_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Number of charge/discharge cycles..
        /// </summary>
        public static string BatteryPage_CycleCount_Message {
            get {
                return ResourceManager.GetString("BatteryPage_CycleCount_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cycle count.
        /// </summary>
        public static string BatteryPage_CycleCount_Title {
            get {
                return ResourceManager.GetString("BatteryPage_CycleCount_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery capacity as designed..
        /// </summary>
        public static string BatteryPage_DesignCapacity_Message {
            get {
                return ResourceManager.GetString("BatteryPage_DesignCapacity_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Design capacity.
        /// </summary>
        public static string BatteryPage_DesignCapacity_Title {
            get {
                return ResourceManager.GetString("BatteryPage_DesignCapacity_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rate at which battery is charged (+), or discharged (-)..
        /// </summary>
        public static string BatteryPage_DischargeRate_Message {
            get {
                return ResourceManager.GetString("BatteryPage_DischargeRate_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Discharge rate.
        /// </summary>
        public static string BatteryPage_DischargeRate_Title {
            get {
                return ResourceManager.GetString("BatteryPage_DischargeRate_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Estimated time remaining: {0}.
        /// </summary>
        public static string BatteryPage_EstimatedBatteryLifeRemaining {
            get {
                return ResourceManager.GetString("BatteryPage_EstimatedBatteryLifeRemaining", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Estimating time....
        /// </summary>
        public static string BatteryPage_EstimatingBatteryLife {
            get {
                return ResourceManager.GetString("BatteryPage_EstimatingBatteryLife", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When was the battery first used..
        /// </summary>
        public static string BatteryPage_FirstUse_Message {
            get {
                return ResourceManager.GetString("BatteryPage_FirstUse_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to First use date.
        /// </summary>
        public static string BatteryPage_FirstUseDate_Title {
            get {
                return ResourceManager.GetString("BatteryPage_FirstUseDate_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery capacity when fully charged..
        /// </summary>
        public static string BatteryPage_FullChargeCapacity_Message {
            get {
                return ResourceManager.GetString("BatteryPage_FullChargeCapacity_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Full charge capacity.
        /// </summary>
        public static string BatteryPage_FullChargeCapacity_Title {
            get {
                return ResourceManager.GetString("BatteryPage_FullChargeCapacity_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery level low.
        /// </summary>
        public static string BatteryPage_LowLevel {
            get {
                return ResourceManager.GetString("BatteryPage_LowLevel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Low wattage charger connected.
        /// </summary>
        public static string BatteryPage_LowWattageChargerConnected {
            get {
                return ResourceManager.GetString("BatteryPage_LowWattageChargerConnected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When was the battery manufactured..
        /// </summary>
        public static string BatteryPage_ManufactureDate_Message {
            get {
                return ResourceManager.GetString("BatteryPage_ManufactureDate_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Manufacture date.
        /// </summary>
        public static string BatteryPage_ManufactureDate_Title {
            get {
                return ResourceManager.GetString("BatteryPage_ManufactureDate_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Time since laptop was last connected to AC power.
        ///This time might not be accurate, if laptop was charged when sleeping or off..
        /// </summary>
        public static string BatteryPage_OnBatterySince_Message {
            get {
                return ResourceManager.GetString("BatteryPage_OnBatterySince_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to On battery since.
        /// </summary>
        public static string BatteryPage_OnBatterySince_Title {
            get {
                return ResourceManager.GetString("BatteryPage_OnBatterySince_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery.
        /// </summary>
        public static string BatteryPage_Title {
            get {
                return ResourceManager.GetString("BatteryPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Customize.
        /// </summary>
        public static string BootLogoWindow_Customize {
            get {
                return ResourceManager.GetString("BootLogoWindow_Customize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Boot Logo is set.
        /// </summary>
        public static string BootLogoWindow_CustomLogoSet {
            get {
                return ResourceManager.GetString("BootLogoWindow_CustomLogoSet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default Boot Logo is set.
        /// </summary>
        public static string BootLogoWindow_DefaultLogoSet {
            get {
                return ResourceManager.GetString("BootLogoWindow_DefaultLogoSet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom boot logo must be exactly {0} pixels large.
        ///Supported formats are: {1}..
        /// </summary>
        public static string BootLogoWindow_Description {
            get {
                return ResourceManager.GetString("BootLogoWindow_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom logo could not be set: {0}.
        /// </summary>
        public static string BootLogoWindow_SetCustomFailed {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetCustomFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom boot logo set..
        /// </summary>
        public static string BootLogoWindow_SetCustomSuccess {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetCustomSuccess", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default logo could not be set: {0}.
        /// </summary>
        public static string BootLogoWindow_SetDefaultFailed {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetDefaultFailed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default boot logo set..
        /// </summary>
        public static string BootLogoWindow_SetDefaultSuccess {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetDefaultSuccess", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cannot mount EFI partition..
        /// </summary>
        public static string BootLogoWindow_SetError_Cannot_Mount_EFI_Partition {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetError_Cannot_Mount_EFI_Partition", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cannot set UEFI privilege..
        /// </summary>
        public static string BootLogoWindow_SetError_Cannot_Set_UEFI_Privilege {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetError_Cannot_Set_UEFI_Privilege", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid image format..
        /// </summary>
        public static string BootLogoWindow_SetError_Invalid_Image_Format {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetError_Invalid_Image_Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid image size..
        /// </summary>
        public static string BootLogoWindow_SetError_Invalid_Image_Size {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetError_Invalid_Image_Size", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Not enough free space on EFI partition..
        /// </summary>
        public static string BootLogoWindow_SetError_Not_Enough_Free_Space_On_EFI_Partition {
            get {
                return ResourceManager.GetString("BootLogoWindow_SetError_Not_Enough_Free_Space_On_EFI_Partition", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Status.
        /// </summary>
        public static string BootLogoWindow_Status {
            get {
                return ResourceManager.GetString("BootLogoWindow_Status", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Boot Logo.
        /// </summary>
        public static string BootLogoWindow_Title {
            get {
                return ResourceManager.GetString("BootLogoWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to °C.
        /// </summary>
        public static string Celsius {
            get {
                return ResourceManager.GetString("Celsius", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close.
        /// </summary>
        public static string Close {
            get {
                return ResourceManager.GetString("Close", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blue.
        /// </summary>
        public static string Color_Blue {
            get {
                return ResourceManager.GetString("Color_Blue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Green.
        /// </summary>
        public static string Color_Green {
            get {
                return ResourceManager.GetString("Color_Green", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Red.
        /// </summary>
        public static string Color_Red {
            get {
                return ResourceManager.GetString("Color_Red", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select GPU operating mode based on your computer&apos;s usage and power conditions.
        ///Switching modes may require restart..
        /// </summary>
        public static string ComboBoxHybridModeAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU Working Mode.
        /// </summary>
        public static string ComboBoxHybridModeAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select GPU operating mode based on your computer&apos;s usage and power conditions.
        ///Switching modes may require restart..
        /// </summary>
        public static string ComboBoxHybridModeControl_Message {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Changing to {0} requires restart. Do you want to restart now?.
        /// </summary>
        public static string ComboBoxHybridModeControl_RestartRequired_Message {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeControl_RestartRequired_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart required.
        /// </summary>
        public static string ComboBoxHybridModeControl_RestartRequired_Title {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeControl_RestartRequired_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU Working Mode.
        /// </summary>
        public static string ComboBoxHybridModeControl_Title {
            get {
                return ResourceManager.GetString("ComboBoxHybridModeControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quick Actions.
        /// </summary>
        public static string ContextMenu_QuickActions {
            get {
                return ResourceManager.GetString("ContextMenu_QuickActions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Continue.
        /// </summary>
        public static string Continue {
            get {
                return ResourceManager.GetString("Continue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Text copied to clipboard..
        /// </summary>
        public static string CopiedToClipboard_Message {
            get {
                return ResourceManager.GetString("CopiedToClipboard_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &quot;{0}&quot; copied to clipboard..
        /// </summary>
        public static string CopiedToClipboard_Message_WithParam {
            get {
                return ResourceManager.GetString("CopiedToClipboard_Message_WithParam", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copied!.
        /// </summary>
        public static string CopiedToClipboard_Title {
            get {
                return ResourceManager.GetString("CopiedToClipboard_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy all.
        /// </summary>
        public static string CopyAll {
            get {
                return ResourceManager.GetString("CopyAll", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create.
        /// </summary>
        public static string Create {
            get {
                return ResourceManager.GetString("Create", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create Action.
        /// </summary>
        public static string CreateAutomationPipelineWindow_Title {
            get {
                return ResourceManager.GetString("CreateAutomationPipelineWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Customize.
        /// </summary>
        public static string DashboardPage_Customize {
            get {
                return ResourceManager.GetString("DashboardPage_Customize", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Display.
        /// </summary>
        public static string DashboardPage_Display_Title {
            get {
                return ResourceManager.GetString("DashboardPage_Display_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Graphics.
        /// </summary>
        public static string DashboardPage_Graphics_Title {
            get {
                return ResourceManager.GetString("DashboardPage_Graphics_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Other.
        /// </summary>
        public static string DashboardPage_Other_Title {
            get {
                return ResourceManager.GetString("DashboardPage_Other_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power.
        /// </summary>
        public static string DashboardPage_Power_Title {
            get {
                return ResourceManager.GetString("DashboardPage_Power_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Home.
        /// </summary>
        public static string DashboardPage_Title {
            get {
                return ResourceManager.GetString("DashboardPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable discrete GPU if it is active unnecessarily.
        ///
        ///WARNING: This action will not run correctly, if internal display is off or Hybrid mode is not active..
        /// </summary>
        public static string DeactivateGPUAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("DeactivateGPUAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deactivate GPU.
        /// </summary>
        public static string DeactivateGPUAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("DeactivateGPUAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default.
        /// </summary>
        public static string Default {
            get {
                return ResourceManager.GetString("Default", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add delay before running next step..
        /// </summary>
        public static string DelayAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("DelayAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delay.
        /// </summary>
        public static string DelayAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("DelayAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete.
        /// </summary>
        public static string Delete {
            get {
                return ResourceManager.GetString("Delete", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to BIOS version.
        /// </summary>
        public static string DeviceInformationWindow_BiosVersion_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_BiosVersion_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Device.
        /// </summary>
        public static string DeviceInformationWindow_Device_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_Device_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Support.
        /// </summary>
        public static string DeviceInformationWindow_LenovoSupport {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_LenovoSupport", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Machine Type.
        /// </summary>
        public static string DeviceInformationWindow_MachineType_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_MachineType_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Manufacturer.
        /// </summary>
        public static string DeviceInformationWindow_Manufacturer_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_Manufacturer_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Model.
        /// </summary>
        public static string DeviceInformationWindow_Model_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_Model_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Serial number.
        /// </summary>
        public static string DeviceInformationWindow_SerialNumber_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_SerialNumber_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About your device.
        /// </summary>
        public static string DeviceInformationWindow_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Warranty.
        /// </summary>
        public static string DeviceInformationWindow_Warranty_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_Warranty_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to End date.
        /// </summary>
        public static string DeviceInformationWindow_WarrantyEndDate_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_WarrantyEndDate_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start date.
        /// </summary>
        public static string DeviceInformationWindow_WarrantyStartDate_Title {
            get {
                return ResourceManager.GetString("DeviceInformationWindow_WarrantyStartDate_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DGPU connected.
        /// </summary>
        public static string DGPU_Connected_Title {
            get {
                return ResourceManager.GetString("DGPU_Connected_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DGPU disconnected.
        /// </summary>
        public static string DGPU_Disconnected_Title {
            get {
                return ResourceManager.GetString("DGPU_Disconnected_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deactivate.
        /// </summary>
        public static string DiscreteGPUControl_Deactivate {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_Deactivate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Kill apps.
        /// </summary>
        public static string DiscreteGPUControl_KillApps {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_KillApps", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable discrete GPU, if it is active unnecessarily..
        /// </summary>
        public static string DiscreteGPUControl_Message {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A monitor is connected to nVidia GPU..
        /// </summary>
        public static string DiscreteGPUControl_MonitorConnected {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_MonitorConnected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No processes.
        /// </summary>
        public static string DiscreteGPUControl_NoProcesses {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_NoProcesses", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Performance state.
        /// </summary>
        public static string DiscreteGPUControl_PerformanceState {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_PerformanceState", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unknown.
        /// </summary>
        public static string DiscreteGPUControl_PerformanceState_Unknown {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_PerformanceState_Unknown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Processes.
        /// </summary>
        public static string DiscreteGPUControl_Processes {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_Processes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart GPU.
        /// </summary>
        public static string DiscreteGPUControl_RestartGPU {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_RestartGPU", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Discrete GPU.
        /// </summary>
        public static string DiscreteGPUControl_Title {
            get {
                return ResourceManager.GetString("DiscreteGPUControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change display brightness of the built-in display.
        ///
        ///WARNING: This action will not run correctly, if internal display is off..
        /// </summary>
        public static string DisplayBrightnessAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("DisplayBrightnessAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Display brightness.
        /// </summary>
        public static string DisplayBrightnessAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("DisplayBrightnessAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Donate with.
        /// </summary>
        public static string DonatePage_DonateWith {
            get {
                return ResourceManager.GetString("DonatePage_DonateWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Development and maintenance of Lenovo Legion Toolkit takes a lot of time. If you like using this software you can support its future by donating an amount of your choice.
        ///
        ///Click the PayPal logo below or scan the QR code to donate with PayPal.
        ///
        ///Thanks in advance!.
        /// </summary>
        public static string DonatePage_Message {
            get {
                return ResourceManager.GetString("DonatePage_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Donate.
        /// </summary>
        public static string DonatePage_Title {
            get {
                return ResourceManager.GetString("DonatePage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change scaling of the built-in display.
        ///
        ///WARNING: This action will not run correctly, if internal display is off..
        /// </summary>
        public static string DpiScaleAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("DpiScaleAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DPI.
        /// </summary>
        public static string DpiScaleAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("DpiScaleAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change scale of the built-in display..
        /// </summary>
        public static string DpiScaleControl_Message {
            get {
                return ResourceManager.GetString("DpiScaleControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DPI.
        /// </summary>
        public static string DpiScaleControl_Title {
            get {
                return ResourceManager.GetString("DpiScaleControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit.
        /// </summary>
        public static string Edit {
            get {
                return ResourceManager.GetString("Edit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string EditDashboardGroupControl_EditGroup_Message {
            get {
                return ResourceManager.GetString("EditDashboardGroupControl_EditGroup_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit group name.
        /// </summary>
        public static string EditDashboardGroupControl_EditGroup_Title {
            get {
                return ResourceManager.GetString("EditDashboardGroupControl_EditGroup_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string EditDashboardWindow_CreateGroup_Message {
            get {
                return ResourceManager.GetString("EditDashboardWindow_CreateGroup_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create group.
        /// </summary>
        public static string EditDashboardWindow_CreateGroup_Title {
            get {
                return ResourceManager.GetString("EditDashboardWindow_CreateGroup_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Some features may not appear on the Dashboard depending on state and configuration of your laptop..
        /// </summary>
        public static string EditDashboardWindow_Disclaimer_Message {
            get {
                return ResourceManager.GetString("EditDashboardWindow_Disclaimer_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sensors.
        /// </summary>
        public static string EditDashboardWindow_Sensors {
            get {
                return ResourceManager.GetString("EditDashboardWindow_Sensors", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Customize Dashboard.
        /// </summary>
        public static string EditDashboardWindow_Title {
            get {
                return ResourceManager.GetString("EditDashboardWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Uncheck refresh rates that you do not want to use when Fn+R shortcut is used..
        /// </summary>
        public static string ExcludeRefreshRatesWindow_Description {
            get {
                return ResourceManager.GetString("ExcludeRefreshRatesWindow_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Make sure that laptop display is on. Lenovo Legion Toolkit can&apos;t load refresh rates for a display that is not on..
        /// </summary>
        public static string ExcludeRefreshRatesWindow_NoRefreshRatesFound_Message {
            get {
                return ResourceManager.GetString("ExcludeRefreshRatesWindow_NoRefreshRatesFound_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Refresh Rates found.
        /// </summary>
        public static string ExcludeRefreshRatesWindow_NoRefreshRatesFound_Title {
            get {
                return ResourceManager.GetString("ExcludeRefreshRatesWindow_NoRefreshRatesFound_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exclude Refresh Rates.
        /// </summary>
        public static string ExcludeRefreshRatesWindow_Title {
            get {
                return ResourceManager.GetString("ExcludeRefreshRatesWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exit.
        /// </summary>
        public static string Exit {
            get {
                return ResourceManager.GetString("Exit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Export.
        /// </summary>
        public static string Export {
            get {
                return ResourceManager.GetString("Export", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use only integrated GPU when on battery and both integrated and discrete GPU when AC adapter is connected. When a non-standard adapter is connected, system switches to Hybrid-iGPU Only Mode..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_Auto_Message {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_Auto_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hybrid-Auto Mode.
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_Auto_Title {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_Auto_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Switching to and from this mode requires restart..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_DGPU_Disclaimer {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_DGPU_Disclaimer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use only discrete GPU. This mode provides best graphics performance, but increases power consumption..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_DGPU_Message {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_DGPU_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to dGPU Mode.
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_DGPU_Title {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_DGPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Both integrated and discrete GPU are enabled. System will automatically switch between them based on its needs..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_Hybrid_Message {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_Hybrid_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hybrid Mode.
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_Hybrid_Title {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_Hybrid_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This mode only takes effect when discrete GPU is not working..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_IGPU_Disclaimer {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_IGPU_Disclaimer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Only use integrated GPU. This mode minimizes power consumption and noise..
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_IGPU_Message {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_IGPU_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hybrid-iGPU Only Mode.
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_IGPU_Title {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_IGPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About GPU Working Modes.
        /// </summary>
        public static string ExtendedHybridModeInfoWindow_Title {
            get {
                return ResourceManager.GetString("ExtendedHybridModeInfoWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to °F.
        /// </summary>
        public static string Fahrenheit {
            get {
                return ResourceManager.GetString("Fahrenheit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CPU.
        /// </summary>
        public static string FanCurveControl_CPU {
            get {
                return ResourceManager.GetString("FanCurveControl_CPU", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CPU Sensor.
        /// </summary>
        public static string FanCurveControl_CPUSensor {
            get {
                return ResourceManager.GetString("FanCurveControl_CPUSensor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fan Speed.
        /// </summary>
        public static string FanCurveControl_FanSpeed {
            get {
                return ResourceManager.GetString("FanCurveControl_FanSpeed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU.
        /// </summary>
        public static string FanCurveControl_GPU {
            get {
                return ResourceManager.GetString("FanCurveControl_GPU", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filter....
        /// </summary>
        public static string Filter {
            get {
                return ResourceManager.GetString("Filter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on the laptop when you open the lid..
        /// </summary>
        public static string FlipToStartAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("FlipToStartAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Flip To Start.
        /// </summary>
        public static string FlipToStartAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("FlipToStartAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on the laptop when you open the lid..
        /// </summary>
        public static string FlipToStartControl_Message {
            get {
                return ResourceManager.GetString("FlipToStartControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Flip To Start.
        /// </summary>
        public static string FlipToStartControl_Title {
            get {
                return ResourceManager.GetString("FlipToStartControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use secondary functions of F1-F12 keys without holding Fn key..
        /// </summary>
        public static string FnLockAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("FnLockAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock.
        /// </summary>
        public static string FnLockAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("FnLockAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Use secondary functions of F1-F12 keys without holding Fn key..
        /// </summary>
        public static string FnLockControl_Message {
            get {
                return ResourceManager.GetString("FnLockControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock.
        /// </summary>
        public static string FnLockControl_Title {
            get {
                return ResourceManager.GetString("FnLockControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GHz.
        /// </summary>
        public static string GHz {
            get {
                return ResourceManager.GetString("GHz", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activate Custom Mode preset.
        ///This settings takes effect only when Custom Mode is enabled..
        /// </summary>
        public static string GodModePresetAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("GodModePresetAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Mode preset.
        /// </summary>
        public static string GodModePresetAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("GodModePresetAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Active preset.
        /// </summary>
        public static string GodModeSettingsWindow_ActivePreset_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_ActivePreset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to WARNING!
        ///Some laptops may accept higher values than they indicate, but be careful. This option may result in unpredictable behavior. If you are not sure what are you doing, leave this at 0..
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_MaxOffset_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_MaxOffset_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Maximum offset.
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_MaxOffset_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_MaxOffset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do not change options below unless you really know what you are doing..
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to WARNING!
        ///Some laptops may accept lower values than they indicate, but be careful. This option may result in unpredictable behavior. If you are not sure what are you doing, leave this at 0..
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_MinOffset_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_MinOffset_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minimum offset.
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_MinOffset_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_MinOffset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Advanced.
        /// </summary>
        public static string GodModeSettingsWindow_Advanced_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Advanced_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to APU sPPT Power Limit.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_APUsPPT_PL {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_APUsPPT_PL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The peak power consumption that can be reached by the CPU with a minor delay..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_APUsPPT_PL_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_APUsPPT_PL_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Long Term Power Limit (Cross Loading).
        /// </summary>
        public static string GodModeSettingsWindow_CPU_CrossLoading {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_CrossLoading", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The maximum power consumption that can be reached by the CPU when both CPU and GPU are fully utilized..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_CrossLoading_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_CrossLoading_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Long Term Power Limit.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_LongTermPL {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_LongTermPL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The continuous power consumption that can be reached by the CPU..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_LongTermPL_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_LongTermPL_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Peak Power Limit.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_PeakPL {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_PeakPL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The maximum instantaneous power consumption that can be reached by the CPU..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_PeakPL_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_PeakPL_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Short Term Power Limit Duration.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_PL1Tau {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_PL1Tau", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The amount of time the CPU is allowed to boost and use Short Term Power Limit for. When Tau expires, Long Term Power Limit is used..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_PL1Tau_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_PL1Tau_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Short Term Power Limit.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_ShortTermPL {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_ShortTermPL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The peak power consumption that can be reached by the CPU within a short amount time..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_ShortTermPL_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_ShortTermPL_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CPU Temperature Limit.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_TempLimit {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_TempLimit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The maximum temperature that can be reached by the CPU before frequency and power is reduced..
        /// </summary>
        public static string GodModeSettingsWindow_CPU_TempLimit_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_TempLimit_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CPU.
        /// </summary>
        public static string GodModeSettingsWindow_CPU_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_CPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string GodModeSettingsWindow_EditPreset_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_EditPreset_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset name.
        /// </summary>
        public static string GodModeSettingsWindow_EditPreset_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_EditPreset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t apply settings.
        /// </summary>
        public static string GodModeSettingsWindow_Error_Apply_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Error_Apply_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t load setting..
        /// </summary>
        public static string GodModeSettingsWindow_Error_Load_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Error_Load_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fan speed is not strictly determined by one temperature sensor. It will raise or lower speed per the highest sensor between CPU, GPU and Heatsink temperature. Exact values will appear when you hover mouse over each step..
        /// </summary>
        public static string GodModeSettingsWindow_Fans_Curve_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Fans_Curve_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fan curve.
        /// </summary>
        public static string GodModeSettingsWindow_Fans_Curve_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Fans_Curve_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to WARNING!
        ///Prolonged usage of this option will degrade fans decreasing their longevity.
        ///Seriously, be careful with this option!.
        /// </summary>
        public static string GodModeSettingsWindow_Fans_Max_Message {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Fans_Max_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Maximum fan speed.
        /// </summary>
        public static string GodModeSettingsWindow_Fans_Max_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Fans_Max_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fans.
        /// </summary>
        public static string GodModeSettingsWindow_Fans_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Fans_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configurable TGP.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_CTGP {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_CTGP", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The additional amount of power that can be allocated to the GPU on top of base power consumption..
        /// </summary>
        public static string GodModeSettingsWindow_GPU_CTGP_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_CTGP_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dynamic Boost.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_DynamicBoost {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_DynamicBoost", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The additional maximum power that can be allocated to the GPU based on the power consumption of the CPU..
        /// </summary>
        public static string GodModeSettingsWindow_GPU_DynamicBoost_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_DynamicBoost_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU Temperature Limit.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_TempLimit {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_TempLimit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The maximum temperature that can be reached by the GPU before frequency and power is reduced..
        /// </summary>
        public static string GodModeSettingsWindow_GPU_TempLimit_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_TempLimit_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU to CPU Dynamic Boost.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_ToCpuDynamicBoostControl {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_ToCpuDynamicBoostControl", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This is the maximum additional power that can be allocated to the GPU from the CPU based on CPU usage. The higher the value, the better the performance of applications that use the GPU..
        /// </summary>
        public static string GodModeSettingsWindow_GPU_ToCpuDynamicBoostControl_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_ToCpuDynamicBoostControl_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Total Processor Power Target In AC.
        /// </summary>
        public static string GodModeSettingsWindow_GPU_TotalProcessingPowerTargetOnAcOffsetFromBaselineControl {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_TotalProcessingPowerTargetOnAcOffsetFromBaselineControl" +
                        "", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The point at which the CPU triggers dynamic power consumption adjustment for the GPU..
        /// </summary>
        public static string GodModeSettingsWindow_GPU_TotalProcessingPowerTargetOnAcOffsetFromBaselineControl_Description {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_GPU_TotalProcessingPowerTargetOnAcOffsetFromBaselineControl" +
                        "_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Mode settings will not be applied correctly when LegionZone or it&apos;s services are running..
        /// </summary>
        public static string GodModeSettingsWindow_LegionZoneWarning_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_LegionZoneWarning_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Mode Settings.
        /// </summary>
        public static string GodModeSettingsWindow_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Mode settings will not be applied correctly when Lenovo Vantage or it&apos;s services are running..
        /// </summary>
        public static string GodModeSettingsWindow_VantageWarning_Title {
            get {
                return ResourceManager.GetString("GodModeSettingsWindow_VantageWarning_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable high dynamic range (HDR) on the built-in display.
        ///
        ///WARNING: This action will not run correctly if the internal display is off..
        /// </summary>
        public static string HDRAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("HDRAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HDR.
        /// </summary>
        public static string HDRAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("HDRAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable high dynamic range (HDR) on the built-in display..
        /// </summary>
        public static string HDRControl_Message {
            get {
                return ResourceManager.GetString("HDRControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HDR.
        /// </summary>
        public static string HDRControl_Title {
            get {
                return ResourceManager.GetString("HDRControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HDR usage is blocked by Windows settings..
        /// </summary>
        public static string HDRControl_Warning {
            get {
                return ResourceManager.GetString("HDRControl_Warning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Try changing the mode again in a couple of seconds, if you do not see expected result.
        ///If dGPU does not respond at all, please restart your laptop..
        /// </summary>
        public static string IGPUModeChangeException_Message {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to dGPU will disconnect automatically when not in use and laptop is on battery power..
        /// </summary>
        public static string IGPUModeChangeException_Message_Auto {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Message_Auto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to dGPU will disconnect automatically when not in use..
        /// </summary>
        public static string IGPUModeChangeException_Message_IGPUOnly {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Message_IGPUOnly", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Could not change GPU Working Mode.
        /// </summary>
        public static string IGPUModeChangeException_Title {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to dGPU is currently in use or laptop is not on battery power.
        /// </summary>
        public static string IGPUModeChangeException_Title_Auto {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Title_Auto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to dGPU is currently in use.
        /// </summary>
        public static string IGPUModeChangeException_Title_IGPUOnly {
            get {
                return ResourceManager.GetString("IGPUModeChangeException_Title_IGPUOnly", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import.
        /// </summary>
        public static string Import {
            get {
                return ResourceManager.GetString("Import", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Inactive.
        /// </summary>
        public static string Inactive {
            get {
                return ResourceManager.GetString("Inactive", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This device is not compatible with Lenovo Legion Toolkit..
        /// </summary>
        public static string IncompatibleDevice_Message {
            get {
                return ResourceManager.GetString("IncompatibleDevice_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Legion Toolkit.
        /// </summary>
        public static string IncompatibleDevice_Title {
            get {
                return ResourceManager.GetString("IncompatibleDevice_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on the laptop when a charger is connected..
        /// </summary>
        public static string InstantBootAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("InstantBootAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Instant Boot.
        /// </summary>
        public static string InstantBootAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("InstantBootAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on the laptop when a charger is connected..
        /// </summary>
        public static string InstantBootControl_Message {
            get {
                return ResourceManager.GetString("InstantBootControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Instant Boot.
        /// </summary>
        public static string InstantBootControl_Title {
            get {
                return ResourceManager.GetString("InstantBootControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight cannot be controlled in here when Vantage or its services are running..
        /// </summary>
        public static string Keyboard_VantageEnabledWarning_Message {
            get {
                return ResourceManager.GetString("Keyboard_VantageEnabledWarning_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Vantage or its services are running.
        /// </summary>
        public static string Keyboard_VantageEnabledWarning_Title {
            get {
                return ResourceManager.GetString("Keyboard_VantageEnabledWarning_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No compatible keyboards found.
        /// </summary>
        public static string KeyboardBacklightPage_NoCompatibleKeyboardsFound {
            get {
                return ResourceManager.GetString("KeyboardBacklightPage_NoCompatibleKeyboardsFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard Backlight.
        /// </summary>
        public static string KeyboardBacklightPage_Title {
            get {
                return ResourceManager.GetString("KeyboardBacklightPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Load.
        /// </summary>
        public static string Load {
            get {
                return ResourceManager.GetString("Load", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to About.
        /// </summary>
        public static string MainWindow_NavigationItem_About {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_About", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Actions.
        /// </summary>
        public static string MainWindow_NavigationItem_Actions {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Actions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery.
        /// </summary>
        public static string MainWindow_NavigationItem_Battery {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Battery", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dashboard.
        /// </summary>
        public static string MainWindow_NavigationItem_Dashboard {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Dashboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Donate.
        /// </summary>
        public static string MainWindow_NavigationItem_Donate {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Donate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard.
        /// </summary>
        public static string MainWindow_NavigationItem_Keyboard {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Keyboard", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Downloads.
        /// </summary>
        public static string MainWindow_NavigationItem_Packages {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Packages", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Settings.
        /// </summary>
        public static string MainWindow_NavigationItem_Settings {
            get {
                return ResourceManager.GetString("MainWindow_NavigationItem_Settings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update available!.
        /// </summary>
        public static string MainWindow_UpdateAvailable {
            get {
                return ResourceManager.GetString("MainWindow_UpdateAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update {0} available!.
        /// </summary>
        public static string MainWindow_UpdateAvailableWithVersion {
            get {
                return ResourceManager.GetString("MainWindow_UpdateAvailableWithVersion", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to MHz.
        /// </summary>
        public static string MHz {
            get {
                return ResourceManager.GetString("MHz", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When off, microphones will be muted..
        /// </summary>
        public static string MicrophoneAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("MicrophoneAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Microphone.
        /// </summary>
        public static string MicrophoneAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("MicrophoneAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When off, microphones will be muted..
        /// </summary>
        public static string MicrophoneControl_Message {
            get {
                return ResourceManager.GetString("MicrophoneControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Microphone.
        /// </summary>
        public static string MicrophoneControl_Title {
            get {
                return ResourceManager.GetString("MicrophoneControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Move down.
        /// </summary>
        public static string MoveDown {
            get {
                return ResourceManager.GetString("MoveDown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Move up.
        /// </summary>
        public static string MoveUp {
            get {
                return ResourceManager.GetString("MoveUp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Multiple triggers....
        /// </summary>
        public static string MultipleTriggersAutomationPipelineTrigger_DisplayName {
            get {
                return ResourceManager.GetString("MultipleTriggersAutomationPipelineTrigger_DisplayName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No.
        /// </summary>
        public static string No {
            get {
                return ResourceManager.GetString("No", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AC adapter connected.
        /// </summary>
        public static string Notification_ACAdapterConnected {
            get {
                return ResourceManager.GetString("Notification_ACAdapterConnected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AC adapter connected (Low wattage).
        /// </summary>
        public static string Notification_ACAdapterConnectedLowWattage {
            get {
                return ResourceManager.GetString("Notification_ACAdapterConnectedLowWattage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AC adapter disconnected.
        /// </summary>
        public static string Notification_ACAdapterDisconnected {
            get {
                return ResourceManager.GetString("Notification_ACAdapterDisconnected", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Camera off.
        /// </summary>
        public static string Notification_CameraOff {
            get {
                return ResourceManager.GetString("Notification_CameraOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Camera on.
        /// </summary>
        public static string Notification_CameraOn {
            get {
                return ResourceManager.GetString("Notification_CameraOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Caps Lock off.
        /// </summary>
        public static string Notification_CapsLockOff {
            get {
                return ResourceManager.GetString("Notification_CapsLockOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Caps Lock on.
        /// </summary>
        public static string Notification_CapsLockOn {
            get {
                return ResourceManager.GetString("Notification_CapsLockOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock off.
        /// </summary>
        public static string Notification_FnLockOff {
            get {
                return ResourceManager.GetString("Notification_FnLockOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock on.
        /// </summary>
        public static string Notification_FnLockOn {
            get {
                return ResourceManager.GetString("Notification_FnLockOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Microphone off.
        /// </summary>
        public static string Notification_MicrophoneOff {
            get {
                return ResourceManager.GetString("Notification_MicrophoneOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Microphone on.
        /// </summary>
        public static string Notification_MicrophoneOn {
            get {
                return ResourceManager.GetString("Notification_MicrophoneOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Num Lock off.
        /// </summary>
        public static string Notification_NumLockOff {
            get {
                return ResourceManager.GetString("Notification_NumLockOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Num Lock on.
        /// </summary>
        public static string Notification_NumLockOn {
            get {
                return ResourceManager.GetString("Notification_NumLockOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legion logo off.
        /// </summary>
        public static string Notification_PanelLogoLightingOff {
            get {
                return ResourceManager.GetString("Notification_PanelLogoLightingOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legion logo on.
        /// </summary>
        public static string Notification_PanelLogoLightingOn {
            get {
                return ResourceManager.GetString("Notification_PanelLogoLightingOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ports backlight off.
        /// </summary>
        public static string Notification_PortLightingOff {
            get {
                return ResourceManager.GetString("Notification_PortLightingOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ports backlight on.
        /// </summary>
        public static string Notification_PortLightingOn {
            get {
                return ResourceManager.GetString("Notification_PortLightingOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Backlight {0}.
        /// </summary>
        public static string Notification_SpectrumKeyboardBacklight_Backlight {
            get {
                return ResourceManager.GetString("Notification_SpectrumKeyboardBacklight_Backlight", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness {0}.
        /// </summary>
        public static string Notification_SpectrumKeyboardBacklight_Brightness {
            get {
                return ResourceManager.GetString("Notification_SpectrumKeyboardBacklight_Brightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Profile {0}.
        /// </summary>
        public static string Notification_SpectrumKeyboardBacklight_Profile {
            get {
                return ResourceManager.GetString("Notification_SpectrumKeyboardBacklight_Profile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Touchpad off.
        /// </summary>
        public static string Notification_TouchpadOff {
            get {
                return ResourceManager.GetString("Notification_TouchpadOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Touchpad on.
        /// </summary>
        public static string Notification_TouchpadOn {
            get {
                return ResourceManager.GetString("Notification_TouchpadOn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update {0} available!.
        /// </summary>
        public static string Notification_UpdateAvailable {
            get {
                return ResourceManager.GetString("Notification_UpdateAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Backlight {0}.
        /// </summary>
        public static string Notification_WhiteKeyboardBacklight {
            get {
                return ResourceManager.GetString("Notification_WhiteKeyboardBacklight", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Notification Text.
        /// </summary>
        public static string NotificationAutomationStepControl_NotificationText {
            get {
                return ResourceManager.GetString("NotificationAutomationStepControl_NotificationText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show notification.
        /// </summary>
        public static string NotificationAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("NotificationAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AC Adapter.
        /// </summary>
        public static string NotificationsSettingsWindow_ACAdapter {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_ACAdapter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Actions.
        /// </summary>
        public static string NotificationsSettingsWindow_Automation {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_Automation", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Camera.
        /// </summary>
        public static string NotificationsSettingsWindow_Camera {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_Camera", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Caps Lock and Num Lock.
        /// </summary>
        public static string NotificationsSettingsWindow_CapsAndNumLock {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_CapsAndNumLock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disables notification for Fn keys actions like microphone mute
        ///Enable this option if you have conflicts with full screen applications..
        /// </summary>
        public static string NotificationsSettingsWindow_DontShowNotifications_Message {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_DontShowNotifications_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Don&apos;t show notifications.
        /// </summary>
        public static string NotificationsSettingsWindow_DontShowNotifications_Title {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_DontShowNotifications_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock.
        /// </summary>
        public static string NotificationsSettingsWindow_FnLock {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_FnLock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard Backlight.
        /// </summary>
        public static string NotificationsSettingsWindow_KeyboardBacklight {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_KeyboardBacklight", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Microphone.
        /// </summary>
        public static string NotificationsSettingsWindow_Microphone {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_Microphone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Duration.
        /// </summary>
        public static string NotificationsSettingsWindow_NotificationDuration_Title {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_NotificationDuration_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Position.
        /// </summary>
        public static string NotificationsSettingsWindow_NotificationPosition_Title {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_NotificationPosition_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Mode.
        /// </summary>
        public static string NotificationsSettingsWindow_PowerMode {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_PowerMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Refresh Rate.
        /// </summary>
        public static string NotificationsSettingsWindow_RefreshRate {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_RefreshRate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Smart Key.
        /// </summary>
        public static string NotificationsSettingsWindow_SmartKey {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_SmartKey", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Notifications.
        /// </summary>
        public static string NotificationsSettingsWindow_Title {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Touchpad Lock.
        /// </summary>
        public static string NotificationsSettingsWindow_TouchpadLock {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_TouchpadLock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updates.
        /// </summary>
        public static string NotificationsSettingsWindow_Updates_Title {
            get {
                return ResourceManager.GetString("NotificationsSettingsWindow_Updates_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Off.
        /// </summary>
        public static string Off {
            get {
                return ResourceManager.GetString("Off", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to OK.
        /// </summary>
        public static string OK {
            get {
                return ResourceManager.GetString("OK", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn backlight on or off..
        /// </summary>
        public static string OneLevelWhiteKeyboardBacklightAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("OneLevelWhiteKeyboardBacklightAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight.
        /// </summary>
        public static string OneLevelWhiteKeyboardBacklightAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("OneLevelWhiteKeyboardBacklightAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can turn backlight on or off with Fn+Space..
        /// </summary>
        public static string OneLevelWhiteKeyboardBacklightControl_Message {
            get {
                return ResourceManager.GetString("OneLevelWhiteKeyboardBacklightControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight.
        /// </summary>
        public static string OneLevelWhiteKeyboardBacklightControl_Title {
            get {
                return ResourceManager.GetString("OneLevelWhiteKeyboardBacklightControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open.
        /// </summary>
        public static string Open {
            get {
                return ResourceManager.GetString("Open", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Increase performance by overclocking discrete GPU.
        ///
        ///WARNING: This action will not run correctly, if discrete GPU is not available..
        /// </summary>
        public static string OverclockDiscreteGPUAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overclock GPU.
        /// </summary>
        public static string OverclockDiscreteGPUAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Increase performance by overclocking discrete GPU..
        /// </summary>
        public static string OverclockDiscreteGPUControl_Message {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overclock GPU.
        /// </summary>
        public static string OverclockDiscreteGPUControl_Title {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Core Frequency Offset.
        /// </summary>
        public static string OverclockDiscreteGPUSettingsWindow_CoreFrequencyOffset_Title {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUSettingsWindow_CoreFrequencyOffset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Memory Frequency Offset.
        /// </summary>
        public static string OverclockDiscreteGPUSettingsWindow_MemoryFrequencyOffset_Title {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUSettingsWindow_MemoryFrequencyOffset_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Overclock GPU Settings.
        /// </summary>
        public static string OverclockDiscreteGPUSettingsWindow_Title {
            get {
                return ResourceManager.GetString("OverclockDiscreteGPUSettingsWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Improve response time of the built-in display..
        /// </summary>
        public static string OverDriveAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("OverDriveAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Over Drive.
        /// </summary>
        public static string OverDriveAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("OverDriveAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Improve response time of the built-in display..
        /// </summary>
        public static string OverDriveControl_Message {
            get {
                return ResourceManager.GetString("OverDriveControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Over Drive.
        /// </summary>
        public static string OverDriveControl_Title {
            get {
                return ResourceManager.GetString("OverDriveControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} downloaded!.
        /// </summary>
        public static string PackageControl_DownloadComplete_Message {
            get {
                return ResourceManager.GetString("PackageControl_DownloadComplete_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Download complete.
        /// </summary>
        public static string PackageControl_DownloadComplete_Title {
            get {
                return ResourceManager.GetString("PackageControl_DownloadComplete_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Something went wrong.
        /// </summary>
        public static string PackageControl_GeneralError_Title {
            get {
                return ResourceManager.GetString("PackageControl_GeneralError_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Server returned code 404..
        /// </summary>
        public static string PackageControl_Http404Error_Message {
            get {
                return ResourceManager.GetString("PackageControl_Http404Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The file seems to be gone.
        /// </summary>
        public static string PackageControl_Http404Error_Title {
            get {
                return ResourceManager.GetString("PackageControl_Http404Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check if your internet connection is up and running..
        /// </summary>
        public static string PackageControl_HttpGeneralError_Message {
            get {
                return ResourceManager.GetString("PackageControl_HttpGeneralError_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Something went wrong.
        /// </summary>
        public static string PackageControl_HttpGeneralError_Title {
            get {
                return ResourceManager.GetString("PackageControl_HttpGeneralError_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update available!.
        /// </summary>
        public static string PackageControl_IsUpdateInfo {
            get {
                return ResourceManager.GetString("PackageControl_IsUpdateInfo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This package is more than a year old..
        /// </summary>
        public static string PackageControl_OldPackageWarning {
            get {
                return ResourceManager.GetString("PackageControl_OldPackageWarning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart recommended.
        /// </summary>
        public static string PackageControl_RebootRecommended {
            get {
                return ResourceManager.GetString("PackageControl_RebootRecommended", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart required.
        /// </summary>
        public static string PackageControl_RebootRequired {
            get {
                return ResourceManager.GetString("PackageControl_RebootRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Shutdown required.
        /// </summary>
        public static string PackageControl_ShutdownRequired {
            get {
                return ResourceManager.GetString("PackageControl_ShutdownRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Version.
        /// </summary>
        public static string PackageControl_Version {
            get {
                return ResourceManager.GetString("PackageControl_Version", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Below is a list of software packages that are marked as compatible with your laptop.
        ///Always make sure that you are installing correct packages..
        /// </summary>
        public static string PackagesPage_Disclaimer_Message {
            get {
                return ResourceManager.GetString("PackagesPage_Disclaimer_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check if Machine Type and OS are set correctly..
        /// </summary>
        public static string PackagesPage_DownloadFailed_Message {
            get {
                return ResourceManager.GetString("PackagesPage_DownloadFailed_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Something went wrong.
        /// </summary>
        public static string PackagesPage_DownloadFailed_Title {
            get {
                return ResourceManager.GetString("PackagesPage_DownloadFailed_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Changing sorting, filtering results, hiding packages or refreshing the list will stop the download. Do you want to continue?.
        /// </summary>
        public static string PackagesPage_DownloadInProgress_Message {
            get {
                return ResourceManager.GetString("PackagesPage_DownloadInProgress_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Download in progress.
        /// </summary>
        public static string PackagesPage_DownloadInProgress_Title {
            get {
                return ResourceManager.GetString("PackagesPage_DownloadInProgress_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Download to.
        /// </summary>
        public static string PackagesPage_DownloadTo {
            get {
                return ResourceManager.GetString("PackagesPage_DownloadTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Machine Type.
        /// </summary>
        public static string PackagesPage_MachineType {
            get {
                return ResourceManager.GetString("PackagesPage_MachineType", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No matching downloads found.
        /// </summary>
        public static string PackagesPage_NoMatchingDownloads {
            get {
                return ResourceManager.GetString("PackagesPage_NoMatchingDownloads", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show updates only.
        /// </summary>
        public static string PackagesPage_OnlyShowUpdates {
            get {
                return ResourceManager.GetString("PackagesPage_OnlyShowUpdates", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Operating System.
        /// </summary>
        public static string PackagesPage_OperatingSystem {
            get {
                return ResourceManager.GetString("PackagesPage_OperatingSystem", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Primary (Recommended).
        /// </summary>
        public static string PackagesPage_PrimarySource {
            get {
                return ResourceManager.GetString("PackagesPage_PrimarySource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Same as Lenovo Vantage.
        /// </summary>
        public static string PackagesPage_PrimarySource_Message {
            get {
                return ResourceManager.GetString("PackagesPage_PrimarySource_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Secondary.
        /// </summary>
        public static string PackagesPage_SecondarySource {
            get {
                return ResourceManager.GetString("PackagesPage_SecondarySource", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Same as Lenovo PC Support.
        /// </summary>
        public static string PackagesPage_SecondarySource_Message {
            get {
                return ResourceManager.GetString("PackagesPage_SecondarySource_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Category.
        /// </summary>
        public static string PackagesPage_Sort_Category {
            get {
                return ResourceManager.GetString("PackagesPage_Sort_Category", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Date.
        /// </summary>
        public static string PackagesPage_Sort_Date {
            get {
                return ResourceManager.GetString("PackagesPage_Sort_Date", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string PackagesPage_Sort_Name {
            get {
                return ResourceManager.GetString("PackagesPage_Sort_Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source.
        /// </summary>
        public static string PackagesPage_Source {
            get {
                return ResourceManager.GetString("PackagesPage_Source", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Downloads.
        /// </summary>
        public static string PackagesPage_Title {
            get {
                return ResourceManager.GetString("PackagesPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on or off the backlight on the lid of the laptop..
        /// </summary>
        public static string PanelLogoBacklightAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("PanelLogoBacklightAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Panel logo backlight.
        /// </summary>
        public static string PanelLogoBacklightAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("PanelLogoBacklightAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on or off the backlight on the lid of the laptop..
        /// </summary>
        public static string PanelLogoBacklightControl_Message {
            get {
                return ResourceManager.GetString("PanelLogoBacklightControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Panel logo backlight.
        /// </summary>
        public static string PanelLogoBacklightControl_Title {
            get {
                return ResourceManager.GetString("PanelLogoBacklightControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paste.
        /// </summary>
        public static string Paste {
            get {
                return ResourceManager.GetString("Paste", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on or off the backlight of the ports on the back of the laptop..
        /// </summary>
        public static string PortsBacklightAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("PortsBacklightAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ports backlight.
        /// </summary>
        public static string PortsBacklightAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("PortsBacklightAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on or off backlight of the ports on the back of the laptop..
        /// </summary>
        public static string PortsBacklightControl_Message {
            get {
                return ResourceManager.GetString("PortsBacklightControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ports backlight.
        /// </summary>
        public static string PortsBacklightControl_Title {
            get {
                return ResourceManager.GetString("PortsBacklightControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Powered Off.
        /// </summary>
        public static string PoweredOff {
            get {
                return ResourceManager.GetString("PoweredOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change performance mode..
        /// </summary>
        public static string PowerModeAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("PowerModeAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Mode.
        /// </summary>
        public static string PowerModeAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("PowerModeAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change performance mode.
        ///Performance mode can also be changed with Fn+Q..
        /// </summary>
        public static string PowerModeControl_Message {
            get {
                return ResourceManager.GetString("PowerModeControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Settings.
        /// </summary>
        public static string PowerModeControl_Settings {
            get {
                return ResourceManager.GetString("PowerModeControl_Settings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Mode.
        /// </summary>
        public static string PowerModeControl_Title {
            get {
                return ResourceManager.GetString("PowerModeControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selected power mode may not work correctly without AC adapter connected..
        /// </summary>
        public static string PowerModeControl_Warning {
            get {
                return ResourceManager.GetString("PowerModeControl_Warning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} power mode is not available without AC power..
        /// </summary>
        public static string PowerModeUnavailableWithoutACException_Message {
            get {
                return ResourceManager.GetString("PowerModeUnavailableWithoutACException_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cannot change Power Mode.
        /// </summary>
        public static string PowerModeUnavailableWithoutACException_Title {
            get {
                return ResourceManager.GetString("PowerModeUnavailableWithoutACException_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enabling this option when Lenovo Vantage or its services are running and it changes power plans on your laptop might result in unexpected behavior..
        /// </summary>
        public static string PowerPlansWindow_ActivatePowerProfilesWithVantageEnabled_Confirmation_Message {
            get {
                return ResourceManager.GetString("PowerPlansWindow_ActivatePowerProfilesWithVantageEnabled_Confirmation_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Are you sure?.
        /// </summary>
        public static string PowerPlansWindow_ActivatePowerProfilesWithVantageEnabled_Confirmation_Title {
            get {
                return ResourceManager.GetString("PowerPlansWindow_ActivatePowerProfilesWithVantageEnabled_Confirmation_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Windows reports that this laptop supports Modern Standby. Using power plans other than Balanced may cause unexpected behavior..
        /// </summary>
        public static string PowerPlansWindow_AoAcWarning_Message {
            get {
                return ResourceManager.GetString("PowerPlansWindow_AoAcWarning_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to S0 Lower Power Model detected.
        /// </summary>
        public static string PowerPlansWindow_AoAcWarning_Title {
            get {
                return ResourceManager.GetString("PowerPlansWindow_AoAcWarning_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Balance mode.
        /// </summary>
        public static string PowerPlansWindow_BalanceMode {
            get {
                return ResourceManager.GetString("PowerPlansWindow_BalanceMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom mode.
        /// </summary>
        public static string PowerPlansWindow_CustomMode {
            get {
                return ResourceManager.GetString("PowerPlansWindow_CustomMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Default.
        /// </summary>
        public static string PowerPlansWindow_DefaultPowerPlan {
            get {
                return ResourceManager.GetString("PowerPlansWindow_DefaultPowerPlan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Performance mode.
        /// </summary>
        public static string PowerPlansWindow_PerformanceMode {
            get {
                return ResourceManager.GetString("PowerPlansWindow_PerformanceMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Quiet mode.
        /// </summary>
        public static string PowerPlansWindow_QuietMode {
            get {
                return ResourceManager.GetString("PowerPlansWindow_QuietMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Plans.
        /// </summary>
        public static string PowerPlansWindow_Title {
            get {
                return ResourceManager.GetString("PowerPlansWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Readme.
        /// </summary>
        public static string ReadmeWindow_Title {
            get {
                return ResourceManager.GetString("ReadmeWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Refresh.
        /// </summary>
        public static string Refresh {
            get {
                return ResourceManager.GetString("Refresh", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change refresh rate of the built-in display.
        ///
        ///WARNING: This action will not run correctly, if internal display is off..
        /// </summary>
        public static string RefreshRateAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("RefreshRateAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Refresh rate.
        /// </summary>
        public static string RefreshRateAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("RefreshRateAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change refresh rate of the built-in display..
        /// </summary>
        public static string RefreshRateControl_Message {
            get {
                return ResourceManager.GetString("RefreshRateControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Refresh rate.
        /// </summary>
        public static string RefreshRateControl_Title {
            get {
                return ResourceManager.GetString("RefreshRateControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rename.
        /// </summary>
        public static string Rename {
            get {
                return ResourceManager.GetString("Rename", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change resolution of the built-in display.
        ///
        ///WARNING: This action will not run correctly, if internal display is off..
        /// </summary>
        public static string ResolutionAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("ResolutionAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resolution.
        /// </summary>
        public static string ResolutionAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("ResolutionAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change resolution of the built-in display..
        /// </summary>
        public static string ResolutionControl_Message {
            get {
                return ResourceManager.GetString("ResolutionControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Resolution.
        /// </summary>
        public static string ResolutionControl_Title {
            get {
                return ResourceManager.GetString("ResolutionControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to I will restart later.
        /// </summary>
        public static string RestartLater {
            get {
                return ResourceManager.GetString("RestartLater", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart now.
        /// </summary>
        public static string RestartNow {
            get {
                return ResourceManager.GetString("RestartNow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Revert.
        /// </summary>
        public static string Revert {
            get {
                return ResourceManager.GetString("Revert", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Revert to default.
        /// </summary>
        public static string RevertToDefault {
            get {
                return ResourceManager.GetString("RevertToDefault", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adjust keyboard backlight preset..
        /// </summary>
        public static string RGBKeyboardBacklightAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight.
        /// </summary>
        public static string RGBKeyboardBacklightAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness.
        /// </summary>
        public static string RGBKeyboardBacklightBrightnessCardControl_Brightness {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightBrightnessCardControl_Brightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset 1.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Preset1 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Preset1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset 2.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Preset2 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Preset2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset 3.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Preset3 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Preset3", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Off.
        /// </summary>
        public static string RGBKeyboardBacklightControl_PresetOff {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_PresetOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Zone 1.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Zone1 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Zone1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Zone 2.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Zone2 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Zone2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Zone 3.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Zone3 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Zone3", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Zone 4.
        /// </summary>
        public static string RGBKeyboardBacklightControl_Zone4 {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightControl_Zone4", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Effect.
        /// </summary>
        public static string RGBKeyboardBacklightEffectCardControl_Title {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightEffectCardControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Speed.
        /// </summary>
        public static string RGBKeyboardBacklightSpeedCardControl_Title {
            get {
                return ResourceManager.GetString("RGBKeyboardBacklightSpeedCardControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to RPM.
        /// </summary>
        public static string RPM {
            get {
                return ResourceManager.GetString("RPM", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Arguments.
        /// </summary>
        public static string RunAutomationStepControl_ExeArguments {
            get {
                return ResourceManager.GetString("RunAutomationStepControl_ExeArguments", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Executable Path.
        /// </summary>
        public static string RunAutomationStepControl_ExePath {
            get {
                return ResourceManager.GetString("RunAutomationStepControl_ExePath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run a script or a program.
        ///Make sure that your script runs correctly first..
        /// </summary>
        public static string RunAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("RunAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Run.
        /// </summary>
        public static string RunAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("RunAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save.
        /// </summary>
        public static string Save {
            get {
                return ResourceManager.GetString("Save", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save &amp; Close.
        /// </summary>
        public static string SaveAndClose {
            get {
                return ResourceManager.GetString("SaveAndClose", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saving....
        /// </summary>
        public static string Saving {
            get {
                return ResourceManager.GetString("Saving", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Choose one or more quick actions to cycle through.
        /// </summary>
        public static string SelectSmartKeyPipelinesWindow_List_Description {
            get {
                return ResourceManager.GetString("SelectSmartKeyPipelinesWindow_List_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No Quick Actions defined..
        /// </summary>
        public static string SelectSmartKeyPipelinesWindow_List_Empty {
            get {
                return ResourceManager.GetString("SelectSmartKeyPipelinesWindow_List_Empty", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show this app.
        /// </summary>
        public static string SelectSmartKeyPipelinesWindow_ShowThisApp {
            get {
                return ResourceManager.GetString("SelectSmartKeyPipelinesWindow_ShowThisApp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Core Clock.
        /// </summary>
        public static string SensorsControl_CoreClock_Title {
            get {
                return ResourceManager.GetString("SensorsControl_CoreClock_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to CPU.
        /// </summary>
        public static string SensorsControl_CPU_Title {
            get {
                return ResourceManager.GetString("SensorsControl_CPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fan.
        /// </summary>
        public static string SensorsControl_Fan_Title {
            get {
                return ResourceManager.GetString("SensorsControl_Fan_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to GPU.
        /// </summary>
        public static string SensorsControl_GPU_Title {
            get {
                return ResourceManager.GetString("SensorsControl_GPU_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Maximum: {0}.
        /// </summary>
        public static string SensorsControl_Maximum {
            get {
                return ResourceManager.GetString("SensorsControl_Maximum", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Memory Clock.
        /// </summary>
        public static string SensorsControl_MemoryClock_Title {
            get {
                return ResourceManager.GetString("SensorsControl_MemoryClock_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Refresh interval.
        /// </summary>
        public static string SensorsControl_RefreshInterval {
            get {
                return ResourceManager.GetString("SensorsControl_RefreshInterval", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Temperature.
        /// </summary>
        public static string SensorsControl_Temperature_Title {
            get {
                return ResourceManager.GetString("SensorsControl_Temperature_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Utilization.
        /// </summary>
        public static string SensorsControl_Utilization_Title {
            get {
                return ResourceManager.GetString("SensorsControl_Utilization_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Change the accent color of the app..
        /// </summary>
        public static string SettingsPage_AccentColor_Description {
            get {
                return ResourceManager.GetString("SettingsPage_AccentColor_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Accent color.
        /// </summary>
        public static string SettingsPage_AccentColor_Title {
            get {
                return ResourceManager.GetString("SettingsPage_AccentColor_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start minimized to tray when you log in to Windows..
        /// </summary>
        public static string SettingsPage_Autorun_Message {
            get {
                return ResourceManager.GetString("SettingsPage_Autorun_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Autorun.
        /// </summary>
        public static string SettingsPage_Autorun_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Autorun_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Customize Boot Logo image, visible during system startup..
        /// </summary>
        public static string SettingsPage_BootLogo_Message {
            get {
                return ResourceManager.GetString("SettingsPage_BootLogo_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Boot Logo.
        /// </summary>
        public static string SettingsPage_BootLogo_Title {
            get {
                return ResourceManager.GetString("SettingsPage_BootLogo_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legion Zone may have not been disabled correctly.
        /// </summary>
        public static string SettingsPage_DisableLegionZone_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLegionZone_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t disable Legion Zone.
        /// </summary>
        public static string SettingsPage_DisableLegionZone_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLegionZone_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Legion Zone and its service without uninstalling it.
        ///Restart is recommended after changing this option..
        /// </summary>
        public static string SettingsPage_DisableLegionZone_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLegionZone_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Legion Zone.
        /// </summary>
        public static string SettingsPage_DisableLegionZone_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLegionZone_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Hotkeys may have not been disabled correctly.
        /// </summary>
        public static string SettingsPage_DisableLenovoHotkeys_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLenovoHotkeys_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t disable Lenovo Hotkeys.
        /// </summary>
        public static string SettingsPage_DisableLenovoHotkeys_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLenovoHotkeys_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Lenovo Hotkeys and its service without uninstalling it.
        ///If disabled, this app will handle Fn shortcuts.
        ///Restart is recommended after changing this option..
        /// </summary>
        public static string SettingsPage_DisableLenovoHotkeys_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLenovoHotkeys_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Lenovo Hotkeys.
        /// </summary>
        public static string SettingsPage_DisableLenovoHotkeys_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableLenovoHotkeys_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Vantage and/or ImController may have not been disabled correctly.
        /// </summary>
        public static string SettingsPage_DisableVantage_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableVantage_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t disable Vantage and/or ImController.
        /// </summary>
        public static string SettingsPage_DisableVantage_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableVantage_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Lenovo Vantage and ImController without uninstalling them.
        ///Restart is recommended after changing this option..
        /// </summary>
        public static string SettingsPage_DisableVantage_Message {
            get {
                return ResourceManager.GetString("SettingsPage_DisableVantage_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable Lenovo Vantage and ImController.
        /// </summary>
        public static string SettingsPage_DisableVantage_Title {
            get {
                return ResourceManager.GetString("SettingsPage_DisableVantage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legion Zone may have not been enabled correctly.
        /// </summary>
        public static string SettingsPage_EnableLegionZone_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_EnableLegionZone_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t enable Legion Zone.
        /// </summary>
        public static string SettingsPage_EnableLegionZone_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_EnableLegionZone_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Hotkeys may have not been enabled correctly.
        /// </summary>
        public static string SettingsPage_EnableLenovoHotkeys_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_EnableLenovoHotkeys_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t enable Lenovo Hotkeys Keys.
        /// </summary>
        public static string SettingsPage_EnableLenovoHotkeys_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_EnableLenovoHotkeys_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Vantage and/or ImController may have not been enabled correctly.
        /// </summary>
        public static string SettingsPage_EnableVantage_Error_Message {
            get {
                return ResourceManager.GetString("SettingsPage_EnableVantage_Error_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t enable Vantage and/or ImController.
        /// </summary>
        public static string SettingsPage_EnableVantage_Error_Title {
            get {
                return ResourceManager.GetString("SettingsPage_EnableVantage_Error_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can exclude refresh rates, to make Fn+R shortcut more useful..
        /// </summary>
        public static string SettingsPage_ExcludeRefreshRates_Message {
            get {
                return ResourceManager.GetString("SettingsPage_ExcludeRefreshRates_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exclude Refresh Rates.
        /// </summary>
        public static string SettingsPage_ExcludeRefreshRates_Title {
            get {
                return ResourceManager.GetString("SettingsPage_ExcludeRefreshRates_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select language..
        /// </summary>
        public static string SettingsPage_Language_Message {
            get {
                return ResourceManager.GetString("SettingsPage_Language_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Language.
        /// </summary>
        public static string SettingsPage_Language_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Language_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Always minimize to tray. Close with right click on tray icon..
        /// </summary>
        public static string SettingsPage_MinimizeOnClose_Message {
            get {
                return ResourceManager.GetString("SettingsPage_MinimizeOnClose_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minimize on close.
        /// </summary>
        public static string SettingsPage_MinimizeOnClose_Title {
            get {
                return ResourceManager.GetString("SettingsPage_MinimizeOnClose_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Configure which notifications are shown..
        /// </summary>
        public static string SettingsPage_Notifications_Message {
            get {
                return ResourceManager.GetString("SettingsPage_Notifications_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Notifications.
        /// </summary>
        public static string SettingsPage_Notifications_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Notifications_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power.
        /// </summary>
        public static string SettingsPage_Power_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Power_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select Windows Power Plans to apply when Power Mode changes..
        /// </summary>
        public static string SettingsPage_PowerPlans_Message {
            get {
                return ResourceManager.GetString("SettingsPage_PowerPlans_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power plans.
        /// </summary>
        public static string SettingsPage_PowerPlans_Title {
            get {
                return ResourceManager.GetString("SettingsPage_PowerPlans_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Plan options in Windows Control Panel.
        /// </summary>
        public static string SettingsPage_PowerPlansControlPanel_Title {
            get {
                return ResourceManager.GetString("SettingsPage_PowerPlansControlPanel_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fn Lock will be temporarily disabled when Alt, Ctrl or Shift key is depressed..
        /// </summary>
        public static string SettingsPage_SmartFnLock_Message {
            get {
                return ResourceManager.GetString("SettingsPage_SmartFnLock_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Smart Fn Lock.
        /// </summary>
        public static string SettingsPage_SmartFnLock_Title {
            get {
                return ResourceManager.GetString("SettingsPage_SmartFnLock_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Assign Quick Action to Fn+F9 double press..
        /// </summary>
        public static string SettingsPage_SmartKeyDoublePressAction_Message {
            get {
                return ResourceManager.GetString("SettingsPage_SmartKeyDoublePressAction_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Smart Key Secondary Action.
        /// </summary>
        public static string SettingsPage_SmartKeyDoublePressAction_Title {
            get {
                return ResourceManager.GetString("SettingsPage_SmartKeyDoublePressAction_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Assign Quick Action to Fn+F9 single press..
        /// </summary>
        public static string SettingsPage_SmartKeySinglePressAction_Message {
            get {
                return ResourceManager.GetString("SettingsPage_SmartKeySinglePressAction_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Smart Key Action.
        /// </summary>
        public static string SettingsPage_SmartKeySinglePressAction_Title {
            get {
                return ResourceManager.GetString("SettingsPage_SmartKeySinglePressAction_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to When on, same brightness level will be applied to all Windows power plans whenever you change it..
        /// </summary>
        public static string SettingsPage_SynchronizeBrightnessToAllPowerPlans_Message {
            get {
                return ResourceManager.GetString("SettingsPage_SynchronizeBrightnessToAllPowerPlans_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Single Display Brightness.
        /// </summary>
        public static string SettingsPage_SynchronizeBrightnessToAllPowerPlans_Title {
            get {
                return ResourceManager.GetString("SettingsPage_SynchronizeBrightnessToAllPowerPlans_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set light theme, dark theme or follow system settings..
        /// </summary>
        public static string SettingsPage_Theme_Description {
            get {
                return ResourceManager.GetString("SettingsPage_Theme_Description", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Theme.
        /// </summary>
        public static string SettingsPage_Theme_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Theme_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Settings.
        /// </summary>
        public static string SettingsPage_Title {
            get {
                return ResourceManager.GetString("SettingsPage_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adjust keyboard backlight brightness..
        /// </summary>
        public static string SpectrumKeyboardBacklightBrightnessAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightBrightnessAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Off.
        /// </summary>
        public static string SpectrumKeyboardBacklightBrightnessAutomationStepControl_Off {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightBrightnessAutomationStepControl_Off", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight brightness.
        /// </summary>
        public static string SpectrumKeyboardBacklightBrightnessAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightBrightnessAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add effect.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_AddEffect {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_AddEffect", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lighting profile couldn&apos;t be applied..
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ApplyProfileError_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ApplyProfileError_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t apply profile.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ApplyProfileError_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ApplyProfileError_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_Brightness_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_Brightness_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Deselect all zones.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_DeselectAll_ToolTip {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_DeselectAll_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Effects.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_Effects {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_Effects", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Profile couldn&apos;t be exported.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ExportProfileError_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ExportProfileError_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t export profile.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ExportProfileError_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ExportProfileError_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Profile couldn&apos;t be imported.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ImportProfileError_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ImportProfileError_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Couldn&apos;t import profile.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ImportProfileError_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ImportProfileError_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No effects added..
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_NoEffects_Text {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_NoEffects_Text", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset to default.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_ResetToDefault_Tooltip {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_ResetToDefault_Tooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select all zones.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_SelectAll_ToolTip {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_SelectAll_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Switch keyboard layout.
        /// </summary>
        public static string SpectrumKeyboardBacklightControl_SwitchKeyboardLayout_ToolTip {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightControl_SwitchKeyboardLayout_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Direction.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_ClockwiseDirection_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_ClockwiseDirection_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Color.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Color_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Color_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Colors.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Colors_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Colors_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Direction.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Direction_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Direction_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Effect.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Effect_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Effect_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This effect will be applied to the whole keyboard and will replace all other effects..
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Effect_Warning {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Effect_Warning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Speed.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Speed_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Speed_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add effect.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Title_Add {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Title_Add", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit effect.
        /// </summary>
        public static string SpectrumKeyboardBacklightEditEffectWindow_Title_Edit {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightEditEffectWindow_Title_Edit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import and apply backlight configuration to the current profile..
        /// </summary>
        public static string SpectrumKeyboardBacklightImportProfileAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightImportProfileAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Path.
        /// </summary>
        public static string SpectrumKeyboardBacklightImportProfileAutomationStepControl_Path {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightImportProfileAutomationStepControl_Path", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Import keyboard backlight profile.
        /// </summary>
        public static string SpectrumKeyboardBacklightImportProfileAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightImportProfileAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adjust keyboard backlight profile..
        /// </summary>
        public static string SpectrumKeyboardBacklightProfileAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightProfileAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight profile.
        /// </summary>
        public static string SpectrumKeyboardBacklightProfileAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("SpectrumKeyboardBacklightProfileAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All keys.
        /// </summary>
        public static string SpectrumKeyboardEffectControl_Description_AllZones {
            get {
                return ResourceManager.GetString("SpectrumKeyboardEffectControl_Description_AllZones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} zones.
        /// </summary>
        public static string SpectrumKeyboardEffectControl_Description_Zones {
            get {
                return ResourceManager.GetString("SpectrumKeyboardEffectControl_Description_Zones", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Battery.
        /// </summary>
        public static string StatusTrayPopup_Battery {
            get {
                return ResourceManager.GetString("StatusTrayPopup_Battery", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Discharge rate.
        /// </summary>
        public static string StatusTrayPopup_DischargeRate {
            get {
                return ResourceManager.GetString("StatusTrayPopup_DischargeRate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Discrete GPU.
        /// </summary>
        public static string StatusTrayPopup_DiscreteGPU {
            get {
                return ResourceManager.GetString("StatusTrayPopup_DiscreteGPU", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mode.
        /// </summary>
        public static string StatusTrayPopup_Mode {
            get {
                return ResourceManager.GetString("StatusTrayPopup_Mode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power Mode.
        /// </summary>
        public static string StatusTrayPopup_PowerMode {
            get {
                return ResourceManager.GetString("StatusTrayPopup_PowerMode", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power State.
        /// </summary>
        public static string StatusTrayPopup_PowerState {
            get {
                return ResourceManager.GetString("StatusTrayPopup_PowerState", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preset.
        /// </summary>
        public static string StatusTrayPopup_Preset {
            get {
                return ResourceManager.GetString("StatusTrayPopup_Preset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update available!.
        /// </summary>
        public static string StatusTrayPopup_UpdateAvailable {
            get {
                return ResourceManager.GetString("StatusTrayPopup_UpdateAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select icon.
        /// </summary>
        public static string SymbolRegularPicker_Title {
            get {
                return ResourceManager.GetString("SymbolRegularPicker_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sunrise.
        /// </summary>
        public static string TimeAutomationPipelineTriggerTabItemContent_Sunrise {
            get {
                return ResourceManager.GetString("TimeAutomationPipelineTriggerTabItemContent_Sunrise", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sunset.
        /// </summary>
        public static string TimeAutomationPipelineTriggerTabItemContent_Sunset {
            get {
                return ResourceManager.GetString("TimeAutomationPipelineTriggerTabItemContent_Sunset", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Time.
        /// </summary>
        public static string TimeAutomationPipelineTriggerTabItemContent_Time {
            get {
                return ResourceManager.GetString("TimeAutomationPipelineTriggerTabItemContent_Time", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Allow switching between integrated and discrete GPU.
        ///Requires restart..
        /// </summary>
        public static string ToggleHybridModeAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("ToggleHybridModeAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hybrid Mode.
        /// </summary>
        public static string ToggleHybridModeAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("ToggleHybridModeAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Allow switching between integrated and discrete GPU.
        ///Requires restart..
        /// </summary>
        public static string ToggleHybridModeControl_Message {
            get {
                return ResourceManager.GetString("ToggleHybridModeControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Changing Hybrid Mode requires restart. Do you want to restart now?.
        /// </summary>
        public static string ToggleHybridModeControl_RestartRequired_Message {
            get {
                return ResourceManager.GetString("ToggleHybridModeControl_RestartRequired_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Restart required.
        /// </summary>
        public static string ToggleHybridModeControl_RestartRequired_Title {
            get {
                return ResourceManager.GetString("ToggleHybridModeControl_RestartRequired_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hybrid Mode.
        /// </summary>
        public static string ToggleHybridModeControl_Title {
            get {
                return ResourceManager.GetString("ToggleHybridModeControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable touchpad..
        /// </summary>
        public static string TouchpadLockAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("TouchpadLockAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Touchpad Lock.
        /// </summary>
        public static string TouchpadLockAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("TouchpadLockAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable touchpad..
        /// </summary>
        public static string TouchpadLockControl_Message {
            get {
                return ResourceManager.GetString("TouchpadLockControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Touchpad Lock.
        /// </summary>
        public static string TouchpadLockControl_Title {
            get {
                return ResourceManager.GetString("TouchpadLockControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Try again.
        /// </summary>
        public static string TryAgain {
            get {
                return ResourceManager.GetString("TryAgain", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn off all available displays..
        /// </summary>
        public static string TurnOffMonitorsAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("TurnOffMonitorsAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn off displays.
        /// </summary>
        public static string TurnOffMonitorsAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("TurnOffMonitorsAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn off all available displays.
        ///Moving the mouse or pressing the keyboard will wake displays up..
        /// </summary>
        public static string TurnOffMonitorsControl_Message {
            get {
                return ResourceManager.GetString("TurnOffMonitorsControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn off displays.
        /// </summary>
        public static string TurnOffMonitorsControl_Title {
            get {
                return ResourceManager.GetString("TurnOffMonitorsControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn off.
        /// </summary>
        public static string TurnOffMonitorsControl_TurnOff {
            get {
                return ResourceManager.GetString("TurnOffMonitorsControl_TurnOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unexpected exception occurred:
        ///{0}
        ///
        ///Please report the issue on {1}..
        /// </summary>
        public static string UnexpectedException {
            get {
                return ResourceManager.GetString("UnexpectedException", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unnamed.
        /// </summary>
        public static string Unnamed {
            get {
                return ResourceManager.GetString("Unnamed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You may choose to continue at your own risk, but keep in mind that some features may not be available and/or not work properly.
        ///
        ///Logging will be enabled automatically, if you choose to continue..
        /// </summary>
        public static string UnsupportedWindow_Disclaimer {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Disclaimer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Check out project page on GitHub for more information..
        /// </summary>
        public static string UnsupportedWindow_Disclaimer_GitHub {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Disclaimer_GitHub", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Logs folder.
        /// </summary>
        public static string UnsupportedWindow_Disclaimer_Logs {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Disclaimer_Logs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Machine Type.
        /// </summary>
        public static string UnsupportedWindow_MachineType {
            get {
                return ResourceManager.GetString("UnsupportedWindow_MachineType", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lenovo Legion Toolkit has not been tested with your device..
        /// </summary>
        public static string UnsupportedWindow_Message {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Model.
        /// </summary>
        public static string UnsupportedWindow_Model {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Model", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unsupported device.
        /// </summary>
        public static string UnsupportedWindow_Title {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Vendor.
        /// </summary>
        public static string UnsupportedWindow_Vendor {
            get {
                return ResourceManager.GetString("UnsupportedWindow_Vendor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update.
        /// </summary>
        public static string Update {
            get {
                return ResourceManager.GetString("Update", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Update available.
        /// </summary>
        public static string UpdateWindow_Title {
            get {
                return ResourceManager.GetString("UpdateWindow_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to What&apos;s new?.
        /// </summary>
        public static string UpdateWindow_WhatsNew {
            get {
                return ResourceManager.GetString("UpdateWindow_WhatsNew", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Adjust keyboard backlight brightness..
        /// </summary>
        public static string WhiteKeyboardBacklightAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("WhiteKeyboardBacklightAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight.
        /// </summary>
        public static string WhiteKeyboardBacklightAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("WhiteKeyboardBacklightAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You can change brightness with Fn+Space.
        /// </summary>
        public static string WhiteKeyboardBacklightControl_Message {
            get {
                return ResourceManager.GetString("WhiteKeyboardBacklightControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Keyboard backlight.
        /// </summary>
        public static string WhiteKeyboardBacklightControl_Title {
            get {
                return ResourceManager.GetString("WhiteKeyboardBacklightControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy current network name.
        /// </summary>
        public static string WiFiConnectedPipelineTriggerTabItemContent_CopyCurrentNetworkName {
            get {
                return ResourceManager.GetString("WiFiConnectedPipelineTriggerTabItemContent_CopyCurrentNetworkName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Leave empty for any Wi-Fi network..
        /// </summary>
        public static string WiFiConnectedPipelineTriggerTabItemContent_LeaveEmptyForAnyNetwork {
            get {
                return ResourceManager.GetString("WiFiConnectedPipelineTriggerTabItemContent_LeaveEmptyForAnyNetwork", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Network name (SSID).
        /// </summary>
        public static string WiFiConnectedPipelineTriggerTabItemContent_NetworkName {
            get {
                return ResourceManager.GetString("WiFiConnectedPipelineTriggerTabItemContent_NetworkName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enabled or disable Windows key..
        /// </summary>
        public static string WinKeyAutomationStepControl_Message {
            get {
                return ResourceManager.GetString("WinKeyAutomationStepControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Windows Key.
        /// </summary>
        public static string WinKeyAutomationStepControl_Title {
            get {
                return ResourceManager.GetString("WinKeyAutomationStepControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Only works on built-in keyboard..
        /// </summary>
        public static string WinKeyControl_Message {
            get {
                return ResourceManager.GetString("WinKeyControl_Message", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Windows Key Lock.
        /// </summary>
        public static string WinKeyControl_Title {
            get {
                return ResourceManager.GetString("WinKeyControl_Title", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Yes.
        /// </summary>
        public static string Yes {
            get {
                return ResourceManager.GetString("Yes", resourceCulture);
            }
        }
    }
}
